PROTOTYPING RULES FOR AN RPG FOCUSED ON SUSTAINABILITY AND ODSS: PRELIMINARY VALIDATION
DOI:
https://doi.org/10.36704/transverso.v1i13.8237Keywords:
Prototype, Game Design, SDGs, ESD, Educational GamesAbstract
This article introduces an educational role-playing game (RPG) prototype focused on fostering awareness of the Sustainable Development Goals (SDGs). The project incorporates a set of rules and mechanics designed to provide immersive, reflective, and enjoyable learning experiences. The preliminary evaluation, conducted with the participation of five players using the MEEGA+ model, highlights positive results, emphasizing the game's quality of social interaction, the provided enjoyment, and the presence of significant challenges. The adopted methodology, grounded in exploratory and applied research, centered around ideation and rule prototyping through a Design Thinking approach. This prototype demonstrates significant potential to contribute to the main project through the initial development and testing of rules, aiming to enhance the player's experience.
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